! [*dwarf*] cW HP:Bad *a Dwarf*:Wounded>dre
# $door is now set to {exit}.
sx
OB: 119%, DB: 36%, PB: 43%, ARMOR: 88%. WIMPY: 0. MOOD: aggressive.
TNL: 0 xp, 846 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the left leg (clean)
- a light wound at the left foot (clean)
- panic
! [*dwarf*] cW HP:Bad *a Dwarf*:Wounded>
You pound *a Dwarf*'s left foot EXTREMELY HARD and >>SHATTER<< it.
! [*dwarf*] cW HP:Bad *a Dwarf*:Wounded>dre
# $door is now set to {exit}.
You pound *a Dwarf*'s right arm EXTREMELY HARD.
! [*dwarf*] cW HP:Bad *a Dwarf*:Bad>
*a Dwarf* seems to have recovered his senses.
! [*dwarf*] cW HP:Bad *a Dwarf*:Bad>
*a Dwarf* crushes your body.
You are wracked with overwhelming PAIN!
! [*dwarf*] cW HP:Bad *a Dwarf*:Bad>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee NORTH.
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
[exits]: (SOUTH).
o [*dwarf*] cW HP:Bad>
*a Dwarf* has ARRIVED from the SOUTH.
! [*dwarf*] cW HP:Bad>s
w
The Corridor
A sturdy pack horse is standing here.
[exits]: (NORTH), WEST.
o [*dwarf*] cW HP:Bad>The Corridor
[exits]: (NORTH), EAST, [SOUTH], WEST.
o [*dwarf*] cW HP:Bad>n
Chamber of 'Ghar-Bledh'
The spirit of a mighty warrior greets you with an evil laughter.
[exits]: (SOUTH).
o [*dwarf*] cW HP:Bad>s
The Corridor
[exits]: (NORTH), EAST, [SOUTH], WEST.
o [*dwarf*] cW HP:Bad>e
The Corridor
A sturdy pack horse is standing here.
[exits]: (NORTH), WEST.
o [*dwarf*] cW HP:Bad>
*a Dwarf* has ARRIVED from the NORTH.
! [*dwarf*] cW HP:Bad>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
[exits]: (SOUTH).
o [*dwarf*] cW HP:Bad>s
The Corridor
A sturdy pack horse is standing here.
[exits]: (NORTH), WEST.
o [*dwarf*] cW HP:Bad>w
w
The Corridor
[exits]: (NORTH), EAST, [SOUTH], WEST.
o [*dwarf*] cW HP:Bad>The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.
o [*dwarf*] cW HP:Bad>u
Staircase
*Amarant the Half-Elf* is standing here picking a lock.
A large warhorse is standing here, clad in mail.
*Nator the Dwarf* is standing here.
*a Dwarf* is standing here.
[exits]: [EAST], DOWN.
! [*dwarf*] cW HP:Bad>z
You pound *Nator the Dwarf*'s body EXTREMELY HARD and tickle it.
*a Dwarf* disbands his groUP.
! [*dwarf*] cW HP:Bad *Nator the Dwarf*:Fine>
*a Dwarf* raises his hand.
! [*dwarf*] cW HP:Bad *Nator the Dwarf*:Fine>oe
No 1 here by that name.
! [*dwarf*] cW HP:Bad *Nator the Dwarf*:Fine>f
Ok.
! [*dwarf*] cW HP:Bad *Nator the Dwarf*:Fine>*a Dwarf* is now a groUP member.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee DOWN.
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.
o [*dwarf*] cW HP:Bad>dre
# $door is now set to {exit}.
u
Staircase
*Amarant the Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
*Nator the Dwarf* is standing here.
*a Dwarf* is standing here volunteering.
[exits]: (EAST), DOWN.
*Nator the Dwarf* pounds your left hand EXTREMELY HARD and >>SHATTERS<< it.
You are wracked with overwhelming PAIN!
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>o
It's already open!
*a Dwarf* CLOSES the -[ panel ]-
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>e
No way!
You are FIGHTING for your life!
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>2m
Arglebargle, glop-glyf!?!
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>2
You stop using an engraved warhammer.
You awkwardly wield an engraved broadsword, looking very evil-minded.
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>
You slash *Nator the Dwarf*'s right arm and tickle it.
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>cmw
f
Ok.
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee DOWN.
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.
o [*dwarf*] cW HP:Awful>u
Staircase
*Amarant the Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
*Nator the Dwarf* is standing here.
*a Dwarf* is standing here.
[exits]: [EAST], DOWN.
! [*dwarf*] cW HP:Awful>o
e
*a Dwarf* tries to crush you, but your parry is successful.
Ok.
! [*dwarf*] cW HP:Awful *a Dwarf*:Bad>*a Dwarf* CLOSES the -[ panel ]-
No way!
You are FIGHTING for your life!
! [*dwarf*] cW HP:Awful *a Dwarf*:Bad>
*Nator the Dwarf* quickly approaches, trying to pound you.
! [*dwarf*] cW HP:Awful *a Dwarf*:Bad>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee DOWN.
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.
o [*dwarf*] cW HP:Awful>u
o
Staircase
*Amarant the Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
*Nator the Dwarf* is standing here.
*a Dwarf* is standing here.
[exits]: [EAST], DOWN.
! [*dwarf*] cW HP:Awful>e
*Nator the Dwarf* quickly approaches, trying to pound you.
Ok.
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>*a Dwarf* CLOSES the -[ panel ]-
No way!
You are FIGHTING for your life!
*Nator the Dwarf* pounds your body EXTREMELY HARD and >>SHATTERS<< it.
You are wracked with overwhelming PAIN!
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>
You swiftly dodge *a Dwarf*'s attempt to crush you.
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>
You barely slash *Nator the Dwarf*'s right leg and tickle it.
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee DOWN.
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.
o [*dwarf*] cW HP:Awful>max
Wimpy set to: 363
o [*dwarf*] cW HP:Awful>e
The Corridor
[exits]: (NORTH), EAST, [SOUTH], WEST.
o [*dwarf*] cW HP:Awful>sc
w
3/364 hits and 58/148 moves.
o [*dwarf*] cW HP:Awful>u
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.
*Nator the Dwarf* has ARRIVED from above.
! [*dwarf*] cW HP:Awful>o
*Nator the Dwarf* quickly approaches, trying to pound you.
No way!
You are FIGHTING for your life!
! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>e
It's already open!
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee NORTH.
Chamber of 'Ghar-Bidch'
The spirit of a mighty warrior greets you with an evil laughter.
[exits]: (SOUTH).
### BLABLA ! DEAD ! ###
o [*dwarf*] cW HP:Dying>
You are dead! Sorry...
### Going to check for my shiteq ###
o [*dwarf*] cW HP:Bad>w
Under an Overhang
[exits]: NORTH, EAST, WEST.
o [*dwarf*] cW HP:Bad>n
Cave
[exits]: SOUTH, DOWN.
o [*dwarf*] cW HP:Bad>d
Tunnel
[exits]: UP, DOWN.
o [*dwarf*] cW HP:Bad>d
d
Tunnel
[exits]: WEST, UP.
o [*dwarf*] cW HP:Bad>w
Wrong way!
o [*dwarf*] cW HP:Bad>w
In a Dark Chamber
[exits]: NORTH, EAST, WEST.
o [*dwarf*] cW HP:Bad>Deep inside a Dark Chamber
the CORPSE of a huge stone troll is lying here.
the CORPSE of a large troll is lying here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A large troll is here, FIGHTING *Gwydien the Silvan Elf*.
*Khratt the Dwarf* is here, FIGHTING a large troll.
*Gwydien the Silvan Elf* is here, FIGHTING a large troll.
The shadow of a huge stone troll is floating here.
[exits]: NORTH, EAST.
! [*dwarf*] cW HP:Bad>n
Deep inside a Dark Chamber
[exits]: EAST, SOUTH.
o [*dwarf*] cW HP:Bad>e
e
Somewhere in a Dark Chamber
[exits]: SOUTH, WEST.
o [*dwarf*] cW HP:Bad>Wrong way!
o [*dwarf*] cW HP:Bad>yell oh cmon
Ok.
o [*dwarf*] cW HP:Bad>
You hear a death cry from the SOUTH.
o [*dwarf*] cW HP:Bad>yell why trap
Ok.
o [*dwarf*] cW HP:Bad>yell was good duel
Ok.
o [*dwarf*] cW HP:Bad>
*Gwydien the Silvan Elf* yells loudly from the SOUTH 'loot'
o [*dwarf*] cW HP:Bad>sc
66/364 hits and 64/148 moves.
o [*dwarf*] cW HP:Bad>
*Gwydien the Silvan Elf* yells loudly from the SOUTH 'yourself'
o [*dwarf*] cW HP:Bad>q
You begin to search...
You didn't find anyone.
o [*dwarf*] cW HP:Bad>l
Somewhere in a Dark Chamber
o [*dwarf*] cW HP:Bad>q
You begin to search...
You didn't find anyone.
o [*dwarf*] cW HP:Bad>dr staircase
# $door is now set to {staircase}.
w
s
Deep inside a Dark Chamber
[exits]: EAST, SOUTH.
o [*dwarf*] cW HP:Bad>Deep inside a Dark Chamber
the CORPSE of a large troll is lying here.
the CORPSE of a huge stone troll is lying here.
the CORPSE of a large troll is lying here.
The shadow of a huge stone troll is floating here.
[exits]: NORTH, EAST.
o [*dwarf*] cW HP:Bad>pd
You begin to try to enable the lock...
You stop trying to pick the lock.
o [*dwarf*] cW HP:Bad>o
Ok.
o [*dwarf*] cW HP:Bad>w
e
Staircase
Staircase
A pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
[exits]: (EAST), DOWN.
o [*dwarf*] cW HP:Bad>Deep inside a Dark Chamber
the CORPSE of a large troll is lying here.
the CORPSE of a huge stone troll is lying here.
the CORPSE of a large troll is lying here.
The shadow of a huge stone troll is floating here.
[exits]: NORTH, EAST, (WEST).
o [*dwarf*] cW HP:Bad>w
Staircase
A pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
[exits]: (EAST), DOWN.
o [*dwarf*] cW HP:Bad>d
The Corridor
the CORPSE of *an Orc* is lying here.
[exits]: (NORTH), EAST, [SOUTH], UP.
o [*dwarf*] cW HP:Bad>g
You can't find anything in the corpse.
o [*dwarf*] cW HP:Bad>ecc
corpse (here) :
Nothing.
o [*dwarf*] cW HP:Bad>u
Staircase
A pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
[exits]: (EAST), DOWN.
o [*dwarf*] cW HP:Bad>e
Deep inside a Dark Chamber
the CORPSE of a large troll is lying here.
the CORPSE of a huge stone troll is lying here.
the CORPSE of a large troll is lying here.
The shadow of a huge stone troll is floating here.
[exits]: NORTH, EAST, (WEST).
o [*dwarf*] cW HP:Bad>w
Staircase
A pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
[exits]: (EAST), DOWN.
o [*dwarf*] cW HP:Bad>d
The Corridor
the CORPSE of *an Orc* is lying here.
[exits]: (NORTH), EAST, [SOUTH], UP.
### Snap, going out! ###
*Gwydien the Silvan Elf* has ARRIVED from the WEST.
*Khratt the Dwarf* has ARRIVED from the WEST.
Aye!
You cannot concentrate any more...
*Khratt the Dwarf* pounds your right leg EXTREMELY HARD and >>SHATTERS<< it.
You feel a sharp pain there!
You are mortally wounded and will die soon if not aided.
o [*dwarf*] cW HP:Dying Move:Tired *Khratt the Dwarf*:Hurt>
o [*dwarf*] cW HP:Dying Move:Tired *Khratt the Dwarf*:Hurt>
You are dead! Sorry...
### Blaptrapcrap! ###
### DISCLAIMER:
### NEVER EVER EXPECT A FAIR FIGHT FROM ME AGAIN:)
### ACCUSE ME OF ACTIONS ALL YOU WANT, AINURS SNOOP ME AND THEY KNOW IM NOT AUTOFOLLING!
### SO EXPECT TO BE TRAPPED/OVERKILLED/SPAMMED DOWN/GACCED/BURNT EVERYTIME YOU SEE ME:)
### ENJOY THE TRAPMUD!