Fak ju:P
posted by Rancr
2008-02-19 14:44:06
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blaptrapcrap
! [*dwarf*] cW HP:Bad *a Dwarf*:Wounded>dre
#   $door is now set to {exit}.
sx
OB: 119%, DB: 36%, PB: 43%, ARMOR: 88%. WIMPY: 0. MOOD: aggressive.
TNL: 0 xp, 846 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the left leg (clean)
- a light wound at the left foot (clean)
- panic

! [*dwarf*] cW HP:Bad *a Dwarf*:Wounded>
You pound *a Dwarf*'s left foot EXTREMELY HARD and >>SHATTER<< it.

! [*dwarf*] cW HP:Bad *a Dwarf*:Wounded>dre
#   $door is now set to {exit}.

You pound *a Dwarf*'s right arm EXTREMELY HARD.

! [*dwarf*] cW HP:Bad *a Dwarf*:Bad>
*a Dwarf* seems to have recovered his senses.

! [*dwarf*] cW HP:Bad *a Dwarf*:Bad>
*a Dwarf* crushes your body.
You are wracked with overwhelming PAIN!

! [*dwarf*] cW HP:Bad *a Dwarf*:Bad>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee NORTH.
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
[exits]: (SOUTH).

o [*dwarf*] cW HP:Bad>
*a Dwarf* has ARRIVED from the SOUTH.

! [*dwarf*] cW HP:Bad>s
w
The Corridor
A sturdy pack horse is standing here.
[exits]: (NORTH), WEST.

o [*dwarf*] cW HP:Bad>The Corridor
[exits]: (NORTH), EAST, [SOUTH], WEST.

o [*dwarf*] cW HP:Bad>n
Chamber of 'Ghar-Bledh'
The spirit of a mighty warrior greets you with an evil laughter.
[exits]: (SOUTH).

o [*dwarf*] cW HP:Bad>s
The Corridor
[exits]: (NORTH), EAST, [SOUTH], WEST.

o [*dwarf*] cW HP:Bad>e
The Corridor
A sturdy pack horse is standing here.
[exits]: (NORTH), WEST.

o [*dwarf*] cW HP:Bad>
*a Dwarf* has ARRIVED from the NORTH.

! [*dwarf*] cW HP:Bad>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
[exits]: (SOUTH).

o [*dwarf*] cW HP:Bad>s
The Corridor
A sturdy pack horse is standing here.
[exits]: (NORTH), WEST.

o [*dwarf*] cW HP:Bad>w
w
The Corridor
[exits]: (NORTH), EAST, [SOUTH], WEST.

o [*dwarf*] cW HP:Bad>The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.

o [*dwarf*] cW HP:Bad>u
Staircase
*Amarant the Half-Elf* is standing here picking a lock.
A large warhorse is standing here, clad in mail.
*Nator the Dwarf* is standing here.
*a Dwarf* is standing here.
[exits]: [EAST], DOWN.

! [*dwarf*] cW HP:Bad>z
You pound *Nator the Dwarf*'s body EXTREMELY HARD and tickle it.
*a Dwarf* disbands his groUP.

! [*dwarf*] cW HP:Bad *Nator the Dwarf*:Fine>
*a Dwarf* raises his hand.

! [*dwarf*] cW HP:Bad *Nator the Dwarf*:Fine>oe
No 1 here by that name.

! [*dwarf*] cW HP:Bad *Nator the Dwarf*:Fine>f
Ok.

! [*dwarf*] cW HP:Bad *Nator the Dwarf*:Fine>*a Dwarf* is now a groUP member.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee DOWN.
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.

o [*dwarf*] cW HP:Bad>dre
#   $door is now set to {exit}.
u
Staircase
*Amarant the Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
*Nator the Dwarf* is standing here.
*a Dwarf* is standing here volunteering.
[exits]: (EAST), DOWN.
*Nator the Dwarf* pounds your left hand EXTREMELY HARD and >>SHATTERS<< it.
You are wracked with overwhelming PAIN!

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>o
It's already open!
*a Dwarf* CLOSES the -[ panel ]-

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>e
No way! 
You are FIGHTING for your life!

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>2m
Arglebargle, glop-glyf!?!

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>2
You stop using an engraved warhammer.
You awkwardly wield an engraved broadsword, looking very evil-minded.

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>
You slash *Nator the Dwarf*'s right arm and tickle it.

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>cmw
f
Ok.

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee DOWN.
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.

o [*dwarf*] cW HP:Awful>u
Staircase
*Amarant the Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
*Nator the Dwarf* is standing here.
*a Dwarf* is standing here.
[exits]: [EAST], DOWN.

! [*dwarf*] cW HP:Awful>o
e
*a Dwarf* tries to crush you, but your parry is successful.
Ok.

! [*dwarf*] cW HP:Awful *a Dwarf*:Bad>*a Dwarf* CLOSES the -[ panel ]-
No way! 
You are FIGHTING for your life!

! [*dwarf*] cW HP:Awful *a Dwarf*:Bad>
*Nator the Dwarf* quickly approaches, trying to pound you.

! [*dwarf*] cW HP:Awful *a Dwarf*:Bad>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee DOWN.
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.

o [*dwarf*] cW HP:Awful>u
o
Staircase
*Amarant the Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
*Nator the Dwarf* is standing here.
*a Dwarf* is standing here.
[exits]: [EAST], DOWN.

! [*dwarf*] cW HP:Awful>e
*Nator the Dwarf* quickly approaches, trying to pound you.
Ok.

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>*a Dwarf* CLOSES the -[ panel ]-
No way! 
You are FIGHTING for your life!
*Nator the Dwarf* pounds your body EXTREMELY HARD and >>SHATTERS<< it.
You are wracked with overwhelming PAIN!

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>
You swiftly dodge *a Dwarf*'s attempt to crush you.

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>
You barely slash *Nator the Dwarf*'s right leg and tickle it.

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee DOWN.
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.

o [*dwarf*] cW HP:Awful>max
Wimpy set to: 363

o [*dwarf*] cW HP:Awful>e
The Corridor
[exits]: (NORTH), EAST, [SOUTH], WEST.

o [*dwarf*] cW HP:Awful>sc
w
3/364 hits and 58/148 moves.

o [*dwarf*] cW HP:Awful>u
The Corridor
[exits]: (NORTH), EAST, [SOUTH], UP.
*Nator the Dwarf* has ARRIVED from above.

! [*dwarf*] cW HP:Awful>o
*Nator the Dwarf* quickly approaches, trying to pound you.
No way! 
You are FIGHTING for your life!

! [*dwarf*] cW HP:Awful *Nator the Dwarf*:Fine>e
It's already open!
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You flee NORTH.
Chamber of 'Ghar-Bidch'
The spirit of a mighty warrior greets you with an evil laughter.
[exits]: (SOUTH).


### BLABLA ! DEAD ! ###

o [*dwarf*] cW HP:Dying>

You are dead! Sorry...

### Going to check for my shiteq ###

o [*dwarf*] cW HP:Bad>w
Under an Overhang
[exits]: NORTH, EAST, WEST.

o [*dwarf*] cW HP:Bad>n
Cave
[exits]: SOUTH, DOWN.

o [*dwarf*] cW HP:Bad>d
Tunnel
[exits]: UP, DOWN.

o [*dwarf*] cW HP:Bad>d
d
Tunnel
[exits]: WEST, UP.

o [*dwarf*] cW HP:Bad>w
Wrong way!

o [*dwarf*] cW HP:Bad>w
In a Dark Chamber
[exits]: NORTH, EAST, WEST.

o [*dwarf*] cW HP:Bad>Deep inside a Dark Chamber
the CORPSE of a huge stone troll is lying here.
the CORPSE of a large troll is lying here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A large troll is here, FIGHTING *Gwydien the Silvan Elf*.
*Khratt the Dwarf* is here, FIGHTING a large troll.
*Gwydien the Silvan Elf* is here, FIGHTING a large troll.
The shadow of a huge stone troll is floating here.
[exits]: NORTH, EAST.

! [*dwarf*] cW HP:Bad>n
Deep inside a Dark Chamber
[exits]: EAST, SOUTH.

o [*dwarf*] cW HP:Bad>e
e
Somewhere in a Dark Chamber
[exits]: SOUTH, WEST.

o [*dwarf*] cW HP:Bad>Wrong way!

o [*dwarf*] cW HP:Bad>yell oh cmon
Ok.
o [*dwarf*] cW HP:Bad>
You hear a death cry from the SOUTH.

o [*dwarf*] cW HP:Bad>yell why trap
Ok.

o [*dwarf*] cW HP:Bad>yell was good duel
Ok.

o [*dwarf*] cW HP:Bad>
*Gwydien the Silvan Elf* yells loudly from the SOUTH 'loot'

o [*dwarf*] cW HP:Bad>sc
66/364 hits and 64/148 moves.

o [*dwarf*] cW HP:Bad>
*Gwydien the Silvan Elf* yells loudly from the SOUTH 'yourself'

o [*dwarf*] cW HP:Bad>q
You begin to search...

You didn't find anyone.

o [*dwarf*] cW HP:Bad>l
Somewhere in a Dark Chamber

o [*dwarf*] cW HP:Bad>q
You begin to search...

You didn't find anyone.

o [*dwarf*] cW HP:Bad>dr staircase
#   $door is now set to {staircase}.
w
s
Deep inside a Dark Chamber
[exits]: EAST, SOUTH.

o [*dwarf*] cW HP:Bad>Deep inside a Dark Chamber
the CORPSE of a large troll is lying here.
the CORPSE of a huge stone troll is lying here.
the CORPSE of a large troll is lying here.
The shadow of a huge stone troll is floating here.
[exits]: NORTH, EAST.

o [*dwarf*] cW HP:Bad>pd
You begin to try to enable the lock...


You stop trying to pick the lock.

o [*dwarf*] cW HP:Bad>o
Ok.

o [*dwarf*] cW HP:Bad>w
e
Staircase
Staircase
A pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
[exits]: (EAST), DOWN.

o [*dwarf*] cW HP:Bad>Deep inside a Dark Chamber
the CORPSE of a large troll is lying here.
the CORPSE of a huge stone troll is lying here.
the CORPSE of a large troll is lying here.
The shadow of a huge stone troll is floating here.
[exits]: NORTH, EAST, (WEST).

o [*dwarf*] cW HP:Bad>w
Staircase
A pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
[exits]: (EAST), DOWN.

o [*dwarf*] cW HP:Bad>d
The Corridor
the CORPSE of *an Orc* is lying here.
[exits]: (NORTH), EAST, [SOUTH], UP.

o [*dwarf*] cW HP:Bad>g
You can't find anything in the corpse.

o [*dwarf*] cW HP:Bad>ecc
corpse (here) : 
Nothing.

o [*dwarf*] cW HP:Bad>u
Staircase
A pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
[exits]: (EAST), DOWN.

o [*dwarf*] cW HP:Bad>e
Deep inside a Dark Chamber
the CORPSE of a large troll is lying here.
the CORPSE of a huge stone troll is lying here.
the CORPSE of a large troll is lying here.
The shadow of a huge stone troll is floating here.
[exits]: NORTH, EAST, (WEST).

o [*dwarf*] cW HP:Bad>w
Staircase
A pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
[exits]: (EAST), DOWN.

o [*dwarf*] cW HP:Bad>d
The Corridor
the CORPSE of *an Orc* is lying here.
[exits]: (NORTH), EAST, [SOUTH], UP.

### Snap, going out! ###

*Gwydien the Silvan Elf* has ARRIVED from the WEST.
*Khratt the Dwarf* has ARRIVED from the WEST.

Aye! 
You cannot concentrate any more...
*Khratt the Dwarf* pounds your right leg EXTREMELY HARD and >>SHATTERS<< it.
You feel a sharp pain there!
You are mortally wounded and will die soon if not aided.

o [*dwarf*] cW HP:Dying Move:Tired *Khratt the Dwarf*:Hurt>
o [*dwarf*] cW HP:Dying Move:Tired *Khratt the Dwarf*:Hurt>

You are dead! Sorry...

### Blaptrapcrap! ###




### DISCLAIMER:
### NEVER EVER EXPECT A FAIR FIGHT FROM ME AGAIN:)
### ACCUSE ME OF ACTIONS ALL YOU WANT, AINURS SNOOP ME AND THEY KNOW IM NOT AUTOFOLLING!
### SO EXPECT TO BE TRAPPED/OVERKILLED/SPAMMED DOWN/GACCED/BURNT EVERYTIME YOU SEE ME:)
### ENJOY THE TRAPMUD!
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Vesharoon2008-02-21 23:07:18
hey dere snakr kingshitzniggerfag plz come home to papa eye desperately need joor penor in my fucking gapped teef
Andróg 2008-02-22 19:39:34
I know that we cherish free speech and everything, but perhaps comments that like should be censored, nonetheless. :-)

Comments? Mandor?
Unknown2008-02-23 03:39:09
eat my balls androg if you want censorship go fag around elvenrunes and stroke off the random-runes trolls for a while, you fucking FAGGOT.
Andróg 2008-02-24 22:37:10
Heheh... my fans reveal themselves everywhere!
Mandor 2008-03-20 12:46:55
Hehe, congratulations!
Andróg 2008-03-20 22:00:13
And the utter irony of that "fanship" is that the person who supposedly supports the bad-bad-bad censorship and should go to ER cannot because he is banned from ER. ;)

But still, Mandor!, why have you allowed mume.net boards to deteriorate into boards of insult-spamming?
Mandor 2008-03-21 10:16:37
Well, the site is rarely frequented anymore. And since so few enjoy it, I have no energy to police it.
Andróg 2008-03-21 13:21:48
Hehe... I suspected it's something like that. Oh well, perhaps Ilie's attempted resurrection of MUME resurrects mume.net too?
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