MUME, is it a game?
posted by Tone
2004-10-05 23:00:46

Tone2004-10-05 23:00:46
I've seen MANY players that don't think MUME is a game anymore...
They start think it is a life?
I don't know, but MUME is a game right?
People has told me that they should do suiside just because they die with full sett?
this start make me "afraid"..
some people do also cheat aloot more now than they did before... Like action track etc..
I've asked my self MANY times;
What is fun with it..?
Bilgewater2004-10-05 23:23:19
Your question is a good one.

Yes, Tone, it is just a game.

However, it is a game that appeals to and exploits certain types of persons and personalities. Many mumers are obsessive compulsive personalities who keep themselves entertained by mindless spam and repetitive actions. (It is kind of fun.) A substantial percentage of mumers are overcompensating for a lack of self esteem by being heros and monsters and acquiring nice stuff and grand fortunes. (Example: Anybody with a legend home.) If they fail at MUME, they have nothing because they are losers at life. Then, of course, there are the clinically anal-retentives who yearn for power and control and usually end up working for the name police as an ainur. The list is not exhaustive. The consequence, though, is that MUME displaces what life some of might have ever had (or hope to have) and at an individual level MUME becomes more important than "just" a game.

It is self evident that ALL of us who spend great amounts of time on MUME have some "issues." MUME was not God's great plan for anybody.

You should quit. So should I.

You go first.
Tone2004-10-05 23:37:19
we all should just quit...
this is starting to get to serious!
I started playing som late that i didn't get to know balrogs powers..though it would be quite of an adventure..
now why don't we do balrog killable again, and start use some shining etc..
and for those cheaters, start play fair...it get a lot more fun if you do..
i hope i get any more views on this..
it has bothered my brain for ages now!

Bilgewater: i agree with you!
Sogard 2004-10-06 03:24:57
No, it's not a game, it's a waste of time.
Amras 2004-10-06 07:15:10
Sure it's Real Life?
Unknown2004-10-06 12:23:07
It is a mirror of sorts...see your own traits accentuated because you can behave any way you want, see the gifts you have but are afraid to use elsewhere...

See the same of other people, behold the madness and beauty of those images gathered from all over the planet...

But if one can't look away once in a while and laugh at all that, then perhaps one should quit...
Hiwaga2004-10-08 13:38:54
MUME is just a game, I agree with Bilgewater.

But he failed to mention another player type. That is, players that likes to have characters they can feed, grow big and die on some occasions :D

In fact, I consider my char as a Tamagochi. If its hungry, I feed him. If its thirsty, I give him water.

Don't you kill my Tamagochi!!!!
Niumran 2004-10-08 16:53:07
MUME can be taken too far, just like any other game. Have you ever heard of those psychos who play D&D 24/7 and go crazy? They think they are actually their character and reality is distorted. I myself have never tried D&D, but I like to think that I have a healthy relationship when it comes to MUME. Sure, it sucks when you mobdie twice in a day, but you get over it. Usually after smashing the keyboard in frustration :p
Joss2005-03-10 17:50:45
I dont understand this talk about games? And what does RL mean? Is that the nasty stuff that happens when you turn off the monitor? Or is it what happens when you turn on the screen and see *** Mume VIII ***? I feel a bit confused by this, please help?
Elaros 2005-03-10 23:07:29
RL is when you talk to friends, eat good food, drink beer in pub and have a good sex....something majority of mumers only dream about ;)
Joss2005-03-10 23:20:11
Elaros, why insult people you dont even know and havent even met?
Britney2005-03-10 23:46:10
I wonder if they would give us visible wps if someone would kill him/herself cause of that...

hmmmmmmmmmm
Yelsmartle2005-03-11 01:47:16
... What is MUME? I stumbled upon this site by accident today, and I was just curious.
Meatwad2005-03-11 01:48:55
I almost commited suicide kus i was almost kicked off mume i was like a 1/1000000 away from killing myself anyway kuz mume took my mind off tings
Yelsmartle2005-03-11 01:52:04
... Please seek professional help. No joke. When I get lagged off WoW, I don't reach for the razor. :(
Sogard 2005-03-11 05:30:08
rl = real life

irl = in real life

wtf = what the fuck

omg = oh my god

iirc = if i remember correctly

imo = in my opinion

afaik = as far as i know

telling strangers online you might kill yourself = pathetic cry for attention


If you need to know what DT, ssc, VT, Rd...etc mean, check the ingame abbrivation helpfiles.
Elaros 2005-03-11 05:54:55
Joss ? i did insult whoom ? if you feel insulted about my comment....then i need to insult you and say...you are like arzantor..
Joss 2005-03-11 12:27:32
Elaros, just thought that your comment was inappropriate. And stop compare me with other people I dont know. I mean if you want to comunicate, why talk stuff unknown to me? And if you dont, why post?
Arzantor 2005-03-11 13:12:04
I never took the game that seriously, I never thought about suicide. When I got same-sided or lost good equipment I usually just smashed things up in the house.
Theowen2005-03-11 13:36:58
Quit mume. My life is better for it.
Eorlin2005-03-11 14:54:01
well i am proud to say that i have quitted mume
the only reason that i am here cause i am bored at school:P but stop play MUME! mume is not a fun "Game"! there are way to many wimps in the game to get angry at.. there is also way to many people that ruin the game by cheating or giving people a hard time with stupid narrates, and wont shut up either and most of all Samesiding!. So why bother play a game where the only thing that matters is uber eq and link?... i bet some players cant make it without 1 day of MUME cause MUME is your rl! and that is just SICK!
Dunthat2005-03-11 17:12:34
I keep coming back to MUME after extended absences because I remember when it was really intense and fun. Sometime you hope to recapture the early excitement. Nowadays I can rarely play more than 10-15 minutes before I am bored shitless. When I do play for any amount of time, I usually quit in disgust because of obvious cheating or clueless dipshits. MUME is basically fucked up because it is too complex to be so totally disorganized. There is no "master plan" that controls play. The room descriptions are nice. The bosses put a lot of effort into that. Other stuff is incredibly haphazard and bizarre. The MUME folks really did an amazing job keeping the game together for over 10 years, but never developed a significant player base. 100 or so players at a time is not much of an improvement over 10 years. Why no growth? Because in the final analysis, it is not a very good game despite its size and complexity.
meatwad2005-03-11 23:15:16
Yelsmartle: i didnt reech for the razor, it was the shotgun more quick but im better now
Meatwad2005-03-11 23:21:47
yesmartle: not lagged off banned forever plus it was just the things that built up to that, i play mume to take my mind off of the horrible things in life
Twinkles2005-03-12 04:05:56
Are you talking about Sogard?
Arzantor 2005-03-13 11:05:50
I'd agree that the player-base has not developed. The game is becoming very top heavy, with more immortals than there are players. We have countless people writing zones that no-one's going to visit. The game's been around long enough for there to be thousands of players, but it's stagnant. What happened? Where is the new blood? Newbies generally get bored and give up, or just replace a bitter veteran who gets fed up of all the changes.

But what makes the game so hostile to new players? I have a few ideas:

1. Over-dependence on equipment and money. It's very disheartening for a newbie to die in a split-second through no fault of his own, then spending days/weeks getting the equipment back.

2. The use of 'newbie' as an insult for anyone less experienced than the insulter. "What the fuck do you know? I've been playing this game 60 hours a day for the last 15 years." "Shut up newbie-fuck" "Fucking newbies" etc.

3. Amount of time needed to learn the game. The game is now much bigger than when it started, so it takes several times longer to learn the game, so new players are years behind in catching up with the older players, so they will never be able to compete on a level playing field. Also older players are rarely willing to share their 'knowledge'.

4. New players won't have labs, they won't have friends in the game, and most older players do have friends and labs. So new players, years behind in knowledge, on their own, are competing with old players with years of experience and powerful connections. It would be like competing with the mafia. Also disheartening for a newbie to spend tens of hours trying to get a great piece of equipment just for some level 1 breaking char-sep to get the same equipment from his lab-mate.

5. The older players don't want new players. They have their cliques, they have established who the best players are, they don't want young upstarts getting in the way of that. This leads to hostility.
Arzantor 2005-03-13 11:06:11
6. Western areas too well defended. This means no excitement for newbies being chased around by orcs. No excitement means the newbies don't become emotionally-involved with the game.

7. Newbie xp areas being constantly wiped out by Bree legend groups.

8. Newbies are generally patronised and talked-down to, as if they were children. They're often told to just shut up. The only people kind to them are boring RPers.

9. The game isn't all that much fun compared to other games. There are MUDs that are a lot better, and the graphical games blow it out of the water. MUME has PK, but is is slowly being watered down. And PK doesn't become fun until you get to legend levels, which can take months/years for newbies. By then most players will have lost interest.
Andróg 2005-03-13 11:07:12
We have countless people writing zones

ROFL. Dream on. If it only were so. Rather we got countless people whining.

Another Arzanator's Clueless Post (tm).
Elaros 2005-03-13 11:24:12
Yep, person who thinks RP is boring is cluless (tm)...we need ignore feature here, so we can ignore posts of certain people...
Arzantor 2005-03-13 18:29:29
Is there anyone other than sad fuckers who thinks that RP is anything other than boring? No there isn't. Actually I agree with the ignore feature, then we can ignore all the gods and their sycophants.

If there aren't enough people writing zones, then why not? There are enough people in the game, I'm sure MUME's beaurocracy can't be THAT inefficient.
Andróg 2005-03-13 18:34:23
Any chance we could have Ignore Arzanator button here in mume.net?
Sogard 2005-03-14 08:09:25
Arzantor, mume has a ton of imms, but those who are actually doing something productive, that's something entirely different.

Getting legend level doesn't take months or years. I legended my second character after only a few weeks of playing (I had help from Dann, Griand, Beowar and Care though, not many newbies get the kind of handouts they gave my char from their pk), and Nagoroth was level 43(?) after only having played what, 3 months? Now it's true he followed his brother and other people constantly, but he still hit over level 40 before he knew how to get to RD from Bree(which is just wrong).

RP is fun, only if people around you get into it. Rping without any other interaction is extremely boring. I ended up giving up the storyteller role my dwarf played at bree because people either didn't listen, or would just act like assholes. There were a few lowbies who would come and listen anytime they were in town, which was nice, but overall it was a bust. Many people don't like to RP, because they feel it's forced on them when they feel it shouldn't.

Alot of people come for the PK. MUME's pk/combat system is very good, and requires more strategy/skill than the 4587945860987 godwars/circle/smaug/whatever muds out there. Aardwolf/Acheae types are more detailed, but they promote the use of triggers, so 90% of the fighting is automated (and if you don't use triggers, you get smoked by those who do unless you type ungodly fast).

the lack of sharing knowledge isn't true. you can use gray's maps, if they're still up, or Gefe/rik's maps(mumemaps.cjb.net), which are much better imo, and easier to read (made it easier for me to see what they'd found that i hadnt). Also, let's not forget Diam's MOM. While I can't get it to run on my pc for some reason, I've seen others use it, and it's extremely useful.
Sogard 2005-03-14 08:09:36
Clueless newbies are the fault of the useless Istari quest, and rangers not being ore helpful. I've never had an istari say they wouldn't help one of my lowbies (they're not allowed to iirc), but ranger's have been rude at times. I know I've shown dozens of people easy to load eq (bm chainmail, gh bastard sword, sarcophagus e of gh, scarred...etc), which can be run in a few minutes and often yeild enough eq to get a lowbie back into action.

I dislike the current town defense setup of the shire, as it makes Bree and fornost look like a joke, but the others are fine I think, with the exception that no elven city is raidable atm. You can argue that in theory, the dwarven ram could be used by darkies to get into GH, but let's face it, no amount of orcs/trolls/bns are going to take down a city wihen they have a -100 ob/db/pb malus, and mobs like cirdan, that hacve barely been scratched by groups of pukes that could kill shady and grinder.
Elaros 2005-03-14 12:42:58
Well i quited ranger service after a newbie (who wasnt newbie) slew my horse in bree because i refused to exp him (when he wasnt newbie only new char...)

And about raiding i guess the defence of west is good, it dont allow single orcish stabber to runk around gh but allows huge groups to go there... (like loko's troll pack)
Arzantor 2005-03-14 19:02:37
Getting legend level can take a long time if you don't play 16 hours a day, and don't have a group of people to spam xp you.

I've tried RPing characters, but no-one's really interested. The few people who are into it are really embarassing. The RP attempts are usually cringe-worthy, the sort of thing that makes me want to instantly delete all memory of it.

The PK is pretty good, or used to be, but takes too long to get into. It's not available for newbies, so it doesn't hook them to the game the way it does to experienced players. This is a shame, as the game's best resource isn't being used to attract people to the game.

Yes there are resources like Gray's site, but they are fiercedly frowned upon by the experienced players who say that people should get the information themselves (except, of course, their friends and lab-mates who they tell everything to, but they don't count because they're above the rules they set on everyone else).

Turkle2005-03-14 20:56:36
Poor Arzantor. *sob* You are breaking my heart.

It takes about 28-32 hours play to get to legend solo with any race or class other than bn or zorc.

It's not that hard to get information. It's shared all the time. What you will not get and what you do not deserve is a personal mentor who will spend hours teaching you details about the game. The other players online are there to play, too, and not to be your wetnurse. Group a bit and don't be an annoying twit (which will be the hard part for you) and you'll pick up tips along the way.
Joss2005-03-14 23:56:47
Turkle writes:
It takes about 28-32 hours play to get to legend solo with any race or class other than bn or zorc.

-for you. Other peoples reality is very different no doubt. Besides, wasnt the discussion about a small playerbase and reasons for not more player joining? the optimal time for making legend is just irrelevant in such a discussion. But maybe im being confused here?
Unknown2005-03-15 02:32:30
The experienced players are who make boring the game

i wonder if any of you have ever helped a newbie and teached him/her how to play and then he says he likes the game and that he will keep playing, etc. and i dont mean being a spammy istari that doesnt really help and just wants to be a immortal...

all your whining, trapping, overkilling, makes the game boring, you just keep saying the same things, playing the same way, of course newbies dont like that, so they rather go search another game where they actually get fun, if you ppl cant get fun due to west defence, or cause "RPers are boring" just stop playing and go find a pk mud where you can live happiliy ever after and let the rpers and newbs be happy too, you SO want to make MUME a totally-pk mud you are selfish and just look after yourselves, not all ppl likes pk

If you say RP is boring then you just lost all sense about this game, if i recall correctly MUME is a RP game where players are supposed to explore and get fun, not to run in circles killing every mob you see.

PK is fun for someones, not for all, it is fun for ppl with good link and good skills, newbs dont get fun in pk, cause they have no skills and usually die, is not funny to get killed.

i personallly find RP really amusing, is a great thing really, you just got to know how to do it, i cant help but feeling bad when i see an elf grouped with a dwarf or a hobbit casting spells in rivendell, etc. cause they dont care about the game base anymore, wich is RP, they just want to be the best and they dont get fun anymore

all that whiners are like that, they just whine cause they dont get fun in MUME but they are so obsessed that they rather keep whining that go get a life, i personally ignore that ppl hope every player decides to do that some time.

is not that hard, if you are playing an elf just think how an elf would act in the situation you are currently in, that is what makes the game interesting, PLAYING THE CHARACHTER!, not just getting xp and wps as a machine, just try pla
Joss2005-03-15 13:51:02
I help newbies plenty, telling them things they need to know, grouping with them, showing them places, letting them lead with my directions so they will find their way back etcetera.

RP is ok, but thre could be some support for it. For example, I find the baker-lore facilitates RP for one of my chars. But hardly any lores like that. And no useless skills/lores/knowledges which is a terrible shame. Would make it alot easier to give your char character if there was possible to get more stuff that set him apart, like long tedious quest to get a useless skill(but filled with character).
Sogard 2005-03-16 16:51:09
The experienced players make it boring? You know, the last time I went west as a darkie, it wasn't half a dozen experienced players that overkilled me. Sure, people like Elestir are overkillers, but if you had his char, you wouldn't wander solo, because you'd be a good 100k for several people. I'd say the unseasoned players who haul ass for GH or RD at the sign of a raid are what make it boring. Seeing 10 legends flee bree is a joke, as they have no idea how deadly 10 pujkes + defense is to even 20 darkies.
Elaros 2005-03-16 18:43:19
Sogard i dont think Elestir is overkiller, i played with him alot and he is usualy only exping, if some poor darkies cross the group when they are going to smob is bad luck not overkilling...on the other hand when Luke is trapping with one of his chars and you are with him its fair or ?

And show me 1 nonstabber warlord who doesnt group and overkill ?

Your view of the game is twisted, you wanna have fun slaughtering newbies yet you dont see the fun in overkilling darkies ;)
Spears2005-03-16 19:20:42
What are you on Elaros??
Elestir not overkiller????????????????
jeez...

My last death was inside brolg against Elestir+7 followers :P He even demanded his casters to unleash stored quakes on me while he waited couple down from mainroom...

And once with Britney i actually logged on to hear guardianmessage. Spammed right away to guardian just to notice that mobs are dead and Elestir with group of 10-15 is sitting there.

And i don't think that stories end here...
Elaros 2005-03-16 20:59:14
Well..everyone in this games overkills, so i bet we all are overkillers..but i agree that he likes to be safe..

But last time you were with lokomotiva + his usual amount of followers you had nothing agains it or ? :)
Sogard 2005-03-17 06:08:53
Ruria, (pSnarp) got #1 warlord on an aussie link fighting around NOC awhile back iirc.

Many pukemages have hit #1 warlord by killing bns in tbad. I believe Naralon hit #1 wl by blocking bns in baker and porting in then nuking when he was still pretty new.


Gris(?) went from 0 wps to #1 or 2 warlord in about 5 minutes by quaking several high WP bns..

If you go look, you'll find plenty of people who warlord solo, because solo brings more wps, unless you're lowyn or some other highbie, then your levels just steal the wps from your redshirts. :P
Spears2005-03-17 16:05:19
Umm... we did Blue Mountains with that trollpack.
Comment this:
Your name:


Your comment:

Avaliable characters: